Light & Wonder CEO: Our products are futureproofed against AI

  • UM News
  • Posted 10 hours ago
00:00 / 00:00

Light & Wonder CEO Matthew Wilson has played down the prospect of the company’s products being replicated by AI and disrupting its position in the supplier market.

Speaking during the firm’s earnings call on Tuesday, 24 February, Wilson attested that Light & Wonder products will remain unique regardless of any advancements in the technology. 

He acknowledged that AI represented a growth opportunity for the company in the future but stressed Light & Wonder’s “moat” allowed it to be protected.

Wilson said: “We see AI as a significant growth enabler for our business. We have strong established market positions and we’ve been building these positions for decades.

“We’re either number one or number two in all the markets that we operate in and we have over 500 licences in jurisdictions all over the world.  

“We have unique data sets and importantly, all these data sets are within the four walls of Light & Wonder. This is massive established infrastructure that takes time to build. It cannot be replicated by two quants and an LLM in a garage somewhere.  

“Through my perspective, we have massive structural moats around the gaming business and that will persist over time, and AI will be a massive opportunity for us.” 

Light & Wonder reported revenue of $891m (£659.3m) for the fourth quarter of 2025, representing an 11.8% increase year on year (YoY).  

The supplier’s gaming arm was the biggest contributor to the total, generating $602m in Q4.  

Social games division SciPlay added a further $195m, while revenue from igaming totalled $94m.

Adjusted EBITDA for the quarter came to $405m, up 29% when compared to the corresponding period in 2024, leaving an adjusted EBITDA margin of 45%.

The quarter also saw the supplier complete its transition to its sole primary listing on the Australian Securities Exchange (ASX), moving away from the Nasdaq in the process.

When looking at the entirety of 2025, Light & Wonder’s revenue amounted to $3.3bn, up 4% when compared to the previous year. Adjusted EBITDA for 2025 rose 16% YoY to $1.4bn, leaving an adjusted EBITDA margin of 44%. 

Speaking about the financial results, Wilson added: “We closed out 2025 with another strong quarter, delivering double-digit year-over-year growth in both revenue and cash flows.  

“We also achieved several important milestones, including the successful acquisition and integration of Grover, accelerating our expansion in the charitable gaming market and our transition to a sole primary listing on the ASX. 

“Looking ahead, we will remain focused on investing in product innovation and talent to strengthen our recurring revenue model, build on this momentum and enhance our global competitive position as we progress toward our 2028 financial targets.” 

Earlier this year, Light & Wonder agreed to pay a $127.5m litigation settlement to Aristocrat to put an end to a long running dispute between the two parties regarding game development.

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The post Light & Wonder CEO: Our products are futureproofed against AI first appeared on EGR Intel.

 Matthew Wilson insists the supplier’s infrastructure “cannot be replicated by two quants and an LLM in a garage somewhere”, while acknowledging the technology represents a growth opportunity
The post Light & Wonder CEO: Our products are futureproofed against AI first appeared on EGR Intel. 

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