Hacksaw Gaming has reported Q2 2026 revenue of €59.3m (£50.4m) on the back of growth in its customer base and the launch of several new games.
The revenue increase for the three months ending 30 June marked a 31% year-on-year (YoY) increase, with EBIT hitting €48.4m – another 31% jump.
Profit for the period was €45.7m, up from €32m the previous year, while adjusted operating expenses increased from €8.3m to €10.9m due to higher personnel expenses from “continued investments in new recruitment”.
Despite the increases in revenue and profit during Q2, Hacksaw Gaming’s stock price was down 6% to SEK75.25 (£5.83) at the time of writing.
Hacksaw Gaming’s earnings per share came in at €0.158, slightly missing the analyst forecast of €0.16. The stock is down some 9% versus its May peak of SEK87.80.
The Stockholm-listed supplier reported that the average daily number of rounds played on its games jumped 15% YoY to 379, while the top 10 games contributed 49% of the firm’s total gross gaming revenue. The supplier’s top performing game returned 13% of GGR alone.
During the quarter, 17 in-house games were released alongside 17 third-party studio titles being added to Hacksaw’s RGS. Its games portfolio now stands at 354, up from 241 the previous year.
Hacksaw Gaming’s commercial team finalised 106 deals during Q2, with 63 representing new clients.
Games were also launched in several new jurisdictions, including Slovenia and Paraguay – bringing the total number of regulated markets to over 40.
At the end of the quarter, Hacksaw Gaming secured a licence to supply its games in Alberta, Canada.
The end of Q1 marked the beginning of interim CEO Ana Vrabic Verdir’s tenure, after Christoffer Källberg was removed from his duties in order to “further align with the group’s strategic position”.
Commenting on the quarterly results, Verdir said: “I am very pleased with our achievements in the second quarter.
“They are powered by a solid release cadence of in-house developed games, a best-in-class OpenRGS platform, strong commercial momentum and a highly dedicated team.
“We operate in a large, growing and global market. This makes me comfortable in our ability to continue delivering on our business strategy.”
Hacksaw Gaming also released its half year results, with total revenue increased 29% YoY to €116.9m.
EBIT also increased 29% YoY to €95.9m, with an adjusted operating margin of 82%. Profit for the period was €91.2m.
In March, the supplier announced the launch of its investment arm Hacksaw Ventures.
The following month, it invested in UK-based startup studio Jinx Gaming and took a minority share in the firm.
The post Hacksaw Gaming share price falls despite 30% revenue growth in Q2 first appeared on EGR Intel.
Interim CEO Ana Vrabic Verdir “pleased” with Stockholm-listed supplier’s performance, as total revenue hits €59.3m, although market reacts negatively to missed EPS consensus
The post Hacksaw Gaming share price falls despite 30% revenue growth in Q2 first appeared on EGR Intel.