Gaming Realms eyes 18% revenue increase in H1

  • UM News
  • Posted 7 months ago
00:00 / 00:00

iGaming content developer Gaming Realms has published a trading update for the first half of its 2025 financial year, forecasting an 18% year-on-year increase in revenue.

For the six months to 30 June, Gaming Realms said revenue amounted to £16 million ($21.3 million). This would surpass the £13.6 million reported in the corresponding period last year.

Gaming Realms also said in the update that earnings rose year-on-year. Adjusted EBITDA is forecast to reach £7.5 million in H1, which would be 30% higher than last year.

Gaming Realms said the forecast reflected continued growth within its licensing business and international expansion. It also noted the launch of six new Slingo titles during H1 and the addition of 19 new distribution partners.

More of the same in H2 for Gaming Realms

The mobile-focused developer also said the forecast numbers are in line with its guidance for the period, adding that it expects to continue on this trajectory during the remainder of 2025.

“We are delighted with our strong performance in H1 of 2025,” Gaming Realms CEO Mark Segal said. “The continued growth in our core licensing business and the successful execution of our expansion strategy have delivered excellent results.

“We look forward to building on this momentum in the second half of this year.”

The developer is scheduled to publish its H1 results in full during the week commencing 22 September.

Positive H1 follows ‘strange’ 2024

Forecast growth in H1 comes on the back of what Segal described as a “strange” 2024 for the Gaming Realms.

Speaking to iGB after the developer released its full-year results, he flagged how two large, UK operator clients saw declines in 2024 but the developer kept the same market share.

He also acknowledged an expected impact from new slot stake rules in the UK. Online slot stake limits of £5 and £2 – the latter for players aged 18-24 and the former for those over 25 – came into effect on 21 May. As this only occurred towards the end of H1, the full impact on the developer remains to be seen.

As for 2024, revenue climbed 22% to £28.5 million, while group EBITDA increased 25% to £12.3 million.

 Gaming Realms expects to see both revenue and adjusted EBITDA increase during the first six months of 2025. 

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